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shengine pre-release
shengine by mrsinho
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Represents a camera component in scene. More...
#include <shCamera.h>
Data Fields | |
| float | fov |
| float | nc |
| float | fc |
| float | speed |
| float | mouse_speed |
| float | projection [4][4] |
| float | view [4][4] |
| uint8_t | free_flight |
Represents a camera component in scene.
| float ShCamera::fc |
Far clipping plane.
| float ShCamera::fov |
Field of view.
| uint8_t ShCamera::free_flight |
Flag indicating free flight mode.
| float ShCamera::mouse_speed |
Mouse sensitivity for camera rotation.
| float ShCamera::nc |
Near clipping plane.
| float ShCamera::projection[4][4] |
Projection matrix.
| float ShCamera::speed |
Camera movement speed.
| float ShCamera::view[4][4] |
View matrix.