shengine pre-release
shengine by mrsinho
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ShCamera Struct Reference

Represents a camera component in scene. More...

#include <shCamera.h>

Data Fields

float fov
 
float nc
 
float fc
 
float speed
 
float mouse_speed
 
float projection [4][4]
 
float view [4][4]
 
uint8_t free_flight
 

Detailed Description

Represents a camera component in scene.

Field Documentation

◆ fc

float ShCamera::fc

Far clipping plane.

◆ fov

float ShCamera::fov

Field of view.

◆ free_flight

uint8_t ShCamera::free_flight

Flag indicating free flight mode.

◆ mouse_speed

float ShCamera::mouse_speed

Mouse sensitivity for camera rotation.

◆ nc

float ShCamera::nc

Near clipping plane.

◆ projection

float ShCamera::projection[4][4]

Projection matrix.

◆ speed

float ShCamera::speed

Camera movement speed.

◆ view

float ShCamera::view[4][4]

View matrix.


The documentation for this struct was generated from the following file: